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Hello, I'm Andrew Beegle! I'm a multifaceted, content creation and community management professional with over a decade of experience. An expert in the arena of community management, enthusiast marketing, video production, and creative problem solving.
Check out some of my previous creative work, and do get in touch if you'd like to know more about how I can add value within your organization.
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I directed & edited this project with a small inhouse team of amazing people.
I directed this project with a small inhouse team to announce to the world that we were making a game called Spellcraft.
Worked with my friends over at AgentBee to create a suite of short form content to attempt to crack the code for Tiktok marketing.
I pitched the Grantee Spotlight series which put a spotlight on the teams that the Tezos Foundation was giving grants to as part of growing the ecosystem.
We want to thank the community for baking Tezos to its 1 millionth block! An important milestone that wasn't possible without the entire Tezos community.
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Fully-remote independent game studio. Come on, let's play one more game!
Are you running low on Dragon Lore? Can't get enough Steel? If the answer is yes, then fear not! Boost-Unlocked Resource Plots are here to save the day! Only unlockable during specific events (and with certain boosts), Boost-Unlocked Resource Plots are a valuable asset to any Kingdom.
Tezos provides engineers, designers, and enthusiasts a rich landscape for development. Through its grants, the Tezos Foundation seeks to encourage that development as part of its mission to support the Tezos protocol and ecosystem. We have issued several grants over the last quarter, and our Grantee Spotlight series is intended to help the Tezos community ...
Earlier this year a few artists from the PUBG team took a trip seeking inspiration for our upcoming map, Codename: Savage. In this post, we want to take you behind the scenes of that trip to explain some of the processes we use when creating new maps.
Players, Today, I finally get to talk to you about our vision and roadmap for 2018. We have come a long way over the past 2 years and have learned so much. We've done a lot of planning over the last two months, and today we reveal how we want PUBG to evolve in 2018.