Underwater Campaigns preview
166 pages of supplemental game rules for use with Dungeons and Dragons 5th Edition. I was the sole game designer and writer. Layout and art selection by Marco Bertini.
Publishing DND5E supplemental and variant rules. Conspiring with others to publish adventure modules.
166 pages of supplemental game rules for use with Dungeons and Dragons 5th Edition. I was the sole game designer and writer. Layout and art selection by Marco Bertini.
143 page alternate rules for Dungeons and Dragons. I was sole game designer and writer.
Dungeons and Dragons adventure design and writing. This is one of seven adventure "rooms" that I created for the Dreams of Solitude project.
I designed and wrote a riddle "room." This riddle is a variation on the famous "Nothing" riddle. This room is also an example of creative roleplay between charactes and the Dungeon Master and a clever situation where violence is pointless.
Example of new game mechanic designs. Orp Runes can be thought of as "d100 Decks of Many Things."
I designed and wrote an adventure "room" that comprised of a multi-room complex trap. This was my take on the classic Flooding Room trap found throughout fantasy writing.
I write and publish Dungeons and Dragons supplemental and variant rules and this is a direct link to my author page.