Karim Ballan

Game Design - Junior

France

A Junior designer with a keen interest in action, narrative and social games; I'm technical and autonomous on Unity and Unreal Engine.

Portfolio

Masters Project

Masters Project (6 Months)
05/17/2022
Game Overview - Downfall Project

Downfall is a Masters in which I was the lead Design. It's a 3rd person parkour/glide design with an emphasis on flow in movement.

Masters Project (6 Months)
04/28/2022
Creative Brief - Hover & Dive

A complex movement mechanic I've designed, was produced during the Masters project.

Masters Project (6 Months)
05/22/2022
Playtest - Review

Analysed playtest results and concluded solutions to problems found in the design. -- Collaboration with Amir Alotounou

Game Proposal

School Project (1 Month)
05/19/2021
GDD - Robokind

As a game designer, created this GDD from scratch as part of a school project. "Inside you'll find links to all the other Creative Briefs, including those found on right"

Documentation

Personal project (15 hours)
10/21/2022
Mission Design - Fallout 4

This document illustrates a Tool and Mission I invented for to fit the world of Fallout 4.