Full Publication List
An exhaustive listing of Julian Kay's professional game work, sorted by category and date.
I aim to help people tell stories. Whether that's through pen and paper or online, my focus is on writing that inspires others, to give them the tools to create and build atop of what I've penned. I focus on tabletop games of all sorts - role-playing games, board games, storytelling games, and more.
I've worked on building worlds for years, making imaginary realms that are both evocative and authentic. When making games that endure, it's all about the details that fans and readers can lose themselves in, and I pride myself in bringing them to life.
(Many of my writing credits presented are under an older name--Julian Kuleck.)
An exhaustive listing of Julian Kay's professional game work, sorted by category and date.
A "commentary and comedy" guide to the infamous TRPG Rifts.
An article for 13th Age on Pelgrane Press' Page XX, dealing with adapting a classic monster to the "feel" of that game.
Writing excerpts from the Grand Chronicle, a massive book of art and lore detailing Level 99 Games' setting of Indines.
Comments and examples of my art direction for the Grand Chronicle, a massive book of art and lore detailing Level 99 Games' setting of Indines.
A short, anti-authoritarian, parody TRPG. (Contains rough language.)
A magical school about swimming in a sea of symbology. Written for the Unknown Armies RPG, 3rd Edition.
Sample pages from heartwarming slice-of-life RPG about fantasy immigrants settling in the real world. Winner of the OkashiCON 2019 Anime RPG Contest!