Jacopo Pelosato

Level Designer, Game Designer and Narrative Designer

Location icon Italy

Portfolio
Level Design for match-3 games
2017/2018
My levels for Jelly Juice

These are some of the levels that I have designed for Jelly Juice

School Project
2017
Jupiter, adventure text

Jupiter is a text adventure game that I have created for my final project at the Accademia. For this game I have created the story, I have invented the game design, the level design and I have written the code. The game is made with Unity.

Narrative Design
2017
Curt and the Wild Animals

This is the plot of a story for a comedy-adventure video game that I have created using the Hero's Journey method.

Game Design, Level Design, Narrative Design
2016
The Endless History of Art

This is the Game Design Document of an edutainment video game that I have designed for a school project.

Festivaletteratura
09/09/2016
Playing Videogames: letteratura 3.0?

This is an article on a conference about video games. The conference happened during the Festival Letturatura (Literatur festival) of Mantua.

Sci-fi Novel
2015-2016
L'Argento Maliconico

This is the incipit of an unreleased sci-fi novel that I have written two years ago.

School paper
2015
Il Cyberpunk

Paper about Cyberpunk written for the Accademia

Performance Art
2014
Atwood's Labs

This is an artistic performance that I have made as a project for the Accademia.

Nocturno.it
Kaboom

This was an article that I have written for one of the most important Italian magazine about cinema (the article is written in Italian).

Nocturno.it
La furia dei titani 3D

This was an article that I have written for one of the most important Italian magazine about cinema (the article is written in Italian).

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