C.T. Casberg

Author and freelance writer.

a.k.a. Christopher Thomas Casberg or Chris Casberg.

Former Marine writing on the Christian faith, video games, and life in all its absurdity.

Portfolio

'That Dragon, Cancer': A Video Game on Death, Grief, and Our Living Hope
Some years ago, the late film critic Roger Ebert weighed in on the debate over whether video games could be art: "Let me just say that no video gamer now living will survive...
What 'No Man's Sky' and C. S. Lewis Tell Us About the Spirit of Our Age
The recent hit sci-fi video game promises an infinite galaxy to explore. Is that enough?
Let the Nostalgia Die: C.S. Lewis and the Final Fantasy VII Remake
Eighteen years ago, a young Minnesota farmboy picked up a magazine left behind by his older brother, and his life changed forever.
The Henchman's Lament
The following is a reprint from the Theme section of Unwinnable Monthly Issue Seventy-Seven tackling Bad Luck. If you enjoy what you read, please consider purchasing the issue...
The Desert Fathers Play Pokemon Go
Two monks left their cell and appeared before Abba Anthony, who was praying. "Abba," said one of the monks, "My brother is in error, saying that Squirtle is the best starter...
Japanese Role-Playing Games: Magic, Airships, and Freedom in Christ - Christ and Pop Culture
Long ago, before gamers felt the Call of Duty or voyaged to the World of Warcraft, before they had Wiimotes to swing or an Xbox that watched them sleep at night with its lidless...
To My Daughter: Be Like Rey | Geekdom House
Ah, my dear Madeleine, asleep in your fuzzy tiger costume and strapped to my chest. You are a scant six weeks old, and your life consists entirely of sleeping, eating, bouncing...
Everybody's Gone to the Rapture: The Final Reveal | Gamechurch.com
By C.T. Casberg The end of the world's a funny thing. Everybody's got opinions on it, but nobody's been there yet, making what happens all a bit guesswork. Some think Earth will...
On Choosing Our Stories
For whatever reason, God made human beings inside of time. We are creatures of linearity, of cause and effect. We experience events in single direction. There is no going...
Bloodborne and the economy of art | Geekdom House
loodborne, FromSoftware's hit PlayStation 4 game, nearly defies description. It is bleak, macabre, grisly, and haunting; it will gross you out, creep into your soul, and send...
New Games Criticism, Subjectivity, and You
If you haven't read Paul Kilduff-Taylor's expansive essay on the art and science of writing about video games, fix yourself. It's an incredible piece, and although I disagreed...
Apocrypha Now! The Wisdom of Solomon in the Age of Ultron
Ancient texts are not irrelevant to today's debates for the plain fact that they are ancient. Rather, ancient texts prove that today's debates recapitulate eternal questions of...
Fallout 4 and the Breath of Life | Gamechurch.com
The other day Twitter suggested I follow Sarah Silverman. This surprised me, because I strive to avoid celebrity accounts. I even go so far as to avoid people who retweet...

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