C.T. Casberg

Writer

a.k.a. Christopher Thomas Casberg or Chris Casberg.

Former Marine/SIGINT. Graduate of UNC Chapel Hill. Games, culture, faith, art, etc.

Portfolio

The Problem with Nazi Punching in Wolfenstein 2
Disclaimer: Gamechurch is a nonprofit ministry. As such we do not publicly endorse or condemn candidates or political parties. We do, however, give our writers the freedom to...
'That Dragon, Cancer': A Video Game on Death, Grief, and Our Living Hope
Some years ago, the late film critic Roger Ebert weighed in on the debate over whether video games could be art: "Let me just say that no video gamer now living will survive...
What 'No Man's Sky' and C. S. Lewis Tell Us About the Spirit of Our Age
The recent hit sci-fi video game promises an infinite galaxy to explore. Is that enough?
Let the Nostalgia Die: C.S. Lewis and the Final Fantasy VII Remake
Eighteen years ago, a young Minnesota farmboy picked up a magazine left behind by his older brother, and his life changed forever.
The Desert Fathers Play Pokemon Go
Two monks left their cell and appeared before Abba Anthony, who was praying. "Abba," said one of the monks, "My brother is in error, saying that Squirtle is the best starter...
Lost Odyssey and the Pain of Love
It was a grey and gloomy day, and I suppose now it couldn't have been otherwise. I'd brought my daughter to the park. This is our daily rite, meant to initiate her into the...
The Great Equalizer: Death in PlayerUnknown's Battlegrounds
In the course of my life I have died, by my best calculation, ninety jillion times. My many demises run the gamut of options: crushed, drowned, run over, smothered, incinerated,...
The Surprising Theological Possibilities of Virtual Reality
VR's greatest strength is not escapism, but empathy.
The Henchman's Lament
The following is a reprint from the Theme section of Unwinnable Monthly Issue Seventy-Seven tackling Bad Luck. If you enjoy what you read, please consider purchasing the issue...
Japanese Role-Playing Games: Magic, Airships, and Freedom in Christ - Christ and Pop Culture
Long ago, before gamers felt the Call of Duty or voyaged to the World of Warcraft, before they had Wiimotes to swing or an Xbox that watched them sleep at night with its lidless...
Rediscovering Fun with A Hat in Time
Three hours into Gears for Breakfast's new 3D platformer A Hat in Time , a startling but not unwelcome thought intruded upon the regular workings of my tiny creaking brainbox:...
To My Daughter: Be Like Rey | Geekdom House
Ah, my dear Madeleine, asleep in your fuzzy tiger costume and strapped to my chest. You are a scant six weeks old, and your life consists entirely of sleeping, eating, bouncing...
Everybody's Gone to the Rapture: The Final Reveal | Gamechurch.com
By C.T. Casberg The end of the world's a funny thing. Everybody's got opinions on it, but nobody's been there yet, making what happens all a bit guesswork. Some think Earth will...
On Choosing Our Stories
For whatever reason, God made human beings inside of time. We are creatures of linearity, of cause and effect. We experience events in single direction. There is no going...
New Games Criticism, Subjectivity, and You
If you haven't read Paul Kilduff-Taylor's expansive essay on the art and science of writing about video games, fix yourself. It's an incredible piece, and although I disagreed...
Apocrypha Now! The Wisdom of Solomon in the Age of Ultron
Ancient texts are not irrelevant to today's debates for the plain fact that they are ancient. Rather, ancient texts prove that today's debates recapitulate eternal questions of...

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